WAR CCG

© 2023 Michael David Simmons

WAR Collectible Card Game 

© 2023 Michael David Simmons


WAR CCG - Consists of best Two out of Three Battles using a 52 Card Hold (Theater)

*Many Collectible Theaters



To Begin the Oldest of the Two Players/Generals at War takes The Theater consisting of a 52 Card Hold this Hold Symmetrically Encrypts the Battle while the 52 Card Hold is being divided among the Players/Generals. Then each Player/General places a card in Motion. The more Powerful of the Two Cards in the Theater wins the round. If the flipped cards are the same value, a Skirmish is declared. In a Skirmish, each Player/General places three cards face down on the table, and a fourth card face up. Whichever Player/General has the higher value of this fourth card gets all of the cards on the table, including the face-down ones. If the face-up cards have the same value, another Skirmish happens, and so on, until a winner is found. After each Motion the Asym goes to the Castoff/Round-Winners Hold. This process is repeated until all Motions in the Theater have reached completion. The first Player/General to run out of cards loses. After this the Player/General who lost shuffles the Theater and Symmetrically Encrypts the next Battle by dividing the 52 Card Hold among the Players/Generals. 


© 2023 Michael David Simmons